#pragma once

#include "Control_Body.h"

namespace gui
{
	class Control_Visible : public Control_Body
	{
	public:
		Control_Visible(ColorRGBA<unsigned char> NewBackColor, Vec<2, float> NewPos, Vec<2, float> NewSize, Control_Menu* NewParentMenu, Host& NewParentHost);
		virtual ~Control_Visible();

	protected:
		virtual void UpdateVerticesFix(RendererComponent& Renderer);

		//float* ParentMenuLayer;
		//Vec<2, float>* ParentMenuPos;

		ColorRGBA<unsigned char> BackColor;
	};
}